11 lines
322 B
JavaScript
11 lines
322 B
JavaScript
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const drawing = editor.drawing;
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const duration = 10;
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const fps = 5;
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const frames = [];
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for(let frame = 0; frame < duration*fps; frame++) {
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const t = frame/fps;
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drawing.ctx.get_time = () => t;
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drawing.ctx.draw();
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frames.push(drawing.html);
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}
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console.log(frames.join('\n\n<<FRAME SEPARATOR>>\n\n'))
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