* Draw outlines around the cells based on their depth, so it's easier to see how deep they are. * Add something like a "mining machine" which must be at level 0, and makes a path of steps of 1 height. The aim is to have a way of getting money once you're stuck, and to give an incentive to not dig some cells. * An expensive "just dig this cell no matter what" tool? * Add a popup thing each time you make a move, showing how much money you dug up or spent. * Different kinds of treasure, to make it interesting.