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TODO
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* Draw outlines around the cells based on their depth, so it's easier to see how deep they are.
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* Add something like a "mining machine" which must be at level 0, and makes a path of steps of 1 height.
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The aim is to have a way of getting money once you're stuck, and to give an incentive to not dig some cells.
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* An expensive "just dig this cell no matter what" tool?
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* Add a popup thing each time you make a move, showing how much money you dug up or spent.
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* Different kinds of treasure, to make it interesting.
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