dig-a-hole-game/TODO

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2025-02-09 20:13:36 +00:00
* Draw outlines around the cells based on their depth, so it's easier to see how deep they are.
* Add something like a "mining machine" which must be at level 0, and makes a path of steps of 1 height.
The aim is to have a way of getting money once you're stuck, and to give an incentive to not dig some cells.
* An expensive "just dig this cell no matter what" tool?
* Add a popup thing each time you make a move, showing how much money you dug up or spent.
* Different kinds of treasure, to make it interesting.