// derived from https://cs.uwaterloo.ca/~csk/spectre/spectre.js const {PI, cos, sin} = Math; function radians(degrees) { return degrees * PI / 180; } let num_pieces = 0; class Point { constructor(x,y) { this.x = x; this.y = y; } add( q ) { return { x : this.x + q.x, y : this.y + q.y }; } sub( q ) { return { x : this.x - q.x, y : this.y - q.y }; } frame( p, q, a, b ) { return{ x : this.x + a*p.x + b*q.x, y : this.y + a*p.y + b*q.y }; } } class Matrix { constructor(mat) { this.mat = mat; } determinant() { const T = this.mat; const det = T[0]*T[4] - T[1]*T[3]; } inverse() { const T = this.mat; const det = this.determinant(); return new Matrix([ T[4]/det, -T[1]/det, (T[1]*T[5]-T[2]*T[4])/det, -T[3]/det, T[0]/det, (T[2]*T[3]-T[0]*T[5])/det ]); } mul( other ) { const A = this.mat; const B = other.mat; return new Matrix([ A[0]*B[0] + A[1]*B[3], A[0]*B[1] + A[1]*B[4], A[0]*B[2] + A[1]*B[5] + A[2], A[3]*B[0] + A[4]*B[3], A[3]*B[1] + A[4]*B[4], A[3]*B[2] + A[4]*B[5] + A[5] ]); } // Rotation matrix static rotation( ang ) { const c = cos( ang ); const s = sin( ang ); return new Matrix([c, -s, 0, s, c, 0]); } static scale(x,y) { return new Matrix([x,0,0,0,y,0]); } static translate( tx, ty ) { return new Matrix([1, 0, tx, 0, 1, ty]); } // Translation matrix moving p to q static translateTo( p, q ) { return Matrix.translate( q.x - p.x, q.y - p.y ); } transform( P ) { const M = this.mat; return new Point(M[0]*P.x + M[1]*P.y + M[2], M[3]*P.x + M[4]*P.y + M[5]); } } const ident = new Matrix([1,0,0,0,1,0]); const spectre = [ new Point(0, 0), new Point(1.0, 0.0), new Point(1.5, -0.8660254037844386), new Point(2.366025403784439, -0.36602540378443865), new Point(2.366025403784439, 0.6339745962155614), new Point(3.366025403784439, 0.6339745962155614), new Point(3.866025403784439, 1.5), new Point(3.0, 2.0), new Point(2.133974596215561, 1.5), new Point(1.6339745962155614, 2.3660254037844393), new Point(0.6339745962155614, 2.3660254037844393), new Point(-0.3660254037844386, 2.3660254037844393), new Point(-0.866025403784439, 1.5), new Point(0.0, 1.0) ]; const base_quad = [spectre[3], spectre[5], spectre[7], spectre[11]]; function getsvg(event) { let t = event.target; while(t && t.tagName.toLowerCase()!='svg') { t = t.parentElement; } return t; } function getcoords(event) { const t = getsvg(event); if(!t) { return; } const point = t.createSVGPoint() point.x = event.clientX point.y = event.clientY const position = point.matrixTransform(t.getScreenCTM().inverse()) return position; } // Match unit interval to line segment p->q function matchSeg( p, q ) { return [q.x-p.x, p.y-q.y, p.x, q.y-p.y, q.x-p.x, p.y]; }; // Match line segment p1->q1 to line segment p2->q2 function matchTwo( p1, q1, p2, q2 ) { return matchSeg( p2, q2 ).mul(matchSeg( p1, q1 ).inverse()); }; function drawPolygon( shape, T, f, s, w ) { beginShape(); for( let p of shape ) { const tp = T.transform( p ); vertex( tp.x, tp.y ); } endShape( CLOSE ); } class Shape { constructor( pts, quad) { this.pts = pts; this.quad = quad; this.pts = [pts[pts.length-1]]; for( const p of pts ) { const prev = this.pts[this.pts.length-1]; const v = p.sub(prev); const w = new Point( -v.y, v.x ); this.pts.push( prev.frame(v, w, 0.5, -0.3 ) ); this.pts.push( prev.frame(v, w, 0.5, 0.3 ) ); this.pts.push( p ); } } streamSVG( S, stream ) { const tpts = this.pts.map(p => S.transform( p )); const [a,c,e,b,d,f] = S.mat; const matS = [a,b,c,d,e,f].map(p=>p.toFixed(3)); num_pieces += 1; stream.push(` ${num_pieces} `); } bounds(S) { const points = this.pts.map(p => S.transform(p)); return { minx: Math.min(...points.map(p => p.x)), miny: Math.min(...points.map(p => p.y)), maxx: Math.max(...points.map(p => p.x)), maxy: Math.max(...points.map(p => p.y)), }; } * flatten(S) { const points = this.pts.map(p => S.transform(p)); const ymax = Math.max(...points.map(p => p.y)); yield {points, ymax, shape: this}; } } class Meta { constructor() { this.geoms = []; this.quad = []; } addChild( g, T ) { this.geoms.push( { geom : g, xform: T } ); } draw( S ) { for( let g of this.geoms ) { g.geom.draw( S.mul( g.xform ) ); } } streamSVG( S, stream ) { const {minx,miny,maxx,maxy} = this.bounds(S); for( let g of this.geoms ) { g.geom.streamSVG( S.mul(g.xform), stream ); } } bounds(S) { const sub_bounds = this.geoms.map(g => g.geom.bounds(S.mul(g.xform))); return { minx: Math.min(...sub_bounds.map(b=>b.minx)), miny: Math.min(...sub_bounds.map(b=>b.miny)), maxx: Math.max(...sub_bounds.map(b=>b.maxx)), maxy: Math.max(...sub_bounds.map(b=>b.maxy)), }; } * flatten(S) { for(let g of this.geoms) { yield* g.geom.flatten(S.mul(g.xform)); } } } function tiles(level, label) { let quad; let out = []; let transform; if(level == 0) { transform = ident; quad = base_quad; switch(label) { case 'Delta': case 'Theta': case 'Lambda': case 'Xi': case 'Pi': case 'Sigma': case 'Phi': case 'Psi': out.push(ident); case 'Gamma': const mystic = new Meta(); out.push(ident); out.push(Matrix.translate( spectre[8].x, spectre[8].y ).mul( Matrix.rotation( PI / 6 ) )); } } else { /* * Each of the subtiles is identical, but rotated and translated. * * Produce transformation matrices Ts for each of the subtiles: they're formed by rotating the quad and then matching up a pair of points. * * The whole thing is then reflected. * * The layout of subtiles depends on the larger tile. * */ const labels = [ 'Delta', 'Theta', 'Lambda', 'Xi', 'Pi', 'Sigma', 'Phi', 'Psi' ]; const sublevels = Object.fromEntries(labels.map(label => tiles(level-1, label))); const subquad = sublevels['Delta'].quad; const reflection = Matrix.scale(-1,1); // How to get from each subtile to the next. const t_rules = [ [60, 3, 1], [0, 2, 0], [60, 3, 1], [60, 3, 1], [0, 2, 0], [60, 3, 1], [-120, 3, 3] ]; let Ts = [ident]; let total_ang = 0; let rot = ident; let tquad = [...subquad]; for( const [ang,from,to] of t_rules ) { total_ang += ang; if( ang != 0 ) { rot = Matrix.rotation( radians( total_ang ) ); tquad = subquad.map(q => rot.transform(q)); } const ttt = Matrix.translateTo( tquad[to], Ts[Ts.length-1].transform( subquad[from] ) ); Ts.push( ttt.mul( rot ) ); } Ts = Ts.map(t => mul(reflection, t)); // Now build the actual supertiles, labelling appropriately. const super_rules = { 'Gamma' : ['Pi','Delta','null','Theta','Sigma','Xi','Phi','Gamma'], 'Delta' : ['Xi','Delta','Xi','Phi','Sigma','Pi','Phi','Gamma'], 'Theta' : ['Psi','Delta','Pi','Phi','Sigma','Pi','Phi','Gamma'], 'Lambda' : ['Psi','Delta','Xi','Phi','Sigma','Pi','Phi','Gamma'], 'Xi' : ['Psi','Delta','Pi','Phi','Sigma','Psi','Phi','Gamma'], 'Pi' : ['Psi','Delta','Xi','Phi','Sigma','Psi','Phi','Gamma'], 'Sigma' : ['Xi','Delta','Xi','Phi','Sigma','Pi','Lambda','Gamma'], 'Phi' : ['Psi','Delta','Psi','Phi','Sigma','Pi','Phi','Gamma'], 'Psi' : ['Psi','Delta','Psi','Phi','Sigma','Psi','Phi','Gamma'] }; const super_quad = [ Ts[6].transform(subquad[2] ), Ts[5].transform(subquad[1] ), Ts[3].transform(subquad[2] ), Ts[0].transform(subquad[1] ) ]; } return {quad, tiles: out}; } function buildSpectreBase() { const ret = {}; for( lab of ['Delta', 'Theta', 'Lambda', 'Xi', 'Pi', 'Sigma', 'Phi', 'Psi'] ) { ret[lab] = new Shape( spectre, base_quad, lab ); } const mystic = new Meta(); mystic.addChild( new Shape( spectre, base_quad, 'Gamma1' ), ident ); mystic.addChild( new Shape( spectre, base_quad, 'Gamma2' ), Matrix.translate( spectre[8].x, spectre[8].y ).mul( Matrix.rotation( PI / 6 ) ) ); mystic.quad = base_quad; ret['Gamma'] = mystic; return ret; } function buildHatTurtleBase( hat_dominant ) { const r3 = 1.7320508075688772; const hr3 = 0.8660254037844386; function hexPt( x, y ) { return new Point( x + 0.5*y, -hr3*y ); } function hexPt2( x, y ) { return new Point( x + hr3*y, -0.5*y ); } const hat = [ hexPt(-1, 2), hexPt(0, 2), hexPt(0, 3), hexPt(2, 2), hexPt(3, 0), hexPt(4, 0), hexPt(5,-1), hexPt(4,-2), hexPt(2,-1), hexPt(2,-2), hexPt( 1, -2), hexPt(0,-2), hexPt(-1,-1), hexPt(0, 0) ]; const turtle = [ hexPt(0,0), hexPt(2,-1), hexPt(3,0), hexPt(4,-1), hexPt(4,-2), hexPt(6,-3), hexPt(7,-5), hexPt(6,-5), hexPt(5,-4), hexPt(4,-5), hexPt(2,-4), hexPt(0,-3), hexPt(-1,-1), hexPt(0,-1) ]; const hat_keys = [ hat[3], hat[5], hat[7], hat[11] ]; const turtle_keys = [ turtle[3], turtle[5], turtle[7], turtle[11] ]; const ret = {}; if( hat_dominant ) { for( lab of ['Delta', 'Theta', 'Lambda', 'Xi', 'Pi', 'Sigma', 'Phi', 'Psi'] ) { ret[lab] = new Shape( hat, hat_keys, lab ); } const mystic = new Meta(); mystic.addChild( new Shape( hat, hat_keys, 'Gamma1' ), ident ); mystic.addChild( new Shape( turtle, turtle_keys, 'Gamma2' ), Matrix.translate( hat[8].x, hat[8].y ) ); mystic.quad = hat_keys; ret['Gamma'] = mystic; } else { for( lab of ['Delta', 'Theta', 'Lambda', 'Xi', 'Pi', 'Sigma', 'Phi', 'Psi'] ) { ret[lab] = new Shape( turtle, turtle_keys, lab ); } const mystic = new Meta(); mystic.addChild( new Shape( turtle, turtle_keys, 'Gamma1' ), ident ); mystic.addChild( new Shape( hat, hat_keys, 'Gamma2' ), Matrix.translate( turtle[9].x, turtle[9].y ).mul( Matrix.rotation( PI/3 ) ) ); mystic.quad = turtle_keys; ret['Gamma'] = mystic; } return ret; } function buildHexBase() { const hr3 = 0.8660254037844386; const hex = [ new Point(0, 0), new Point(1.0, 0.0), new Point(1.5, hr3), new Point(1, 2*hr3), new Point(0, 2*hr3), new Point(-0.5, hr3) ]; const hex_keys = [ hex[1], hex[2], hex[3], hex[5] ]; const ret = {}; for( lab of ['Gamma', 'Delta', 'Theta', 'Lambda', 'Xi', 'Pi', 'Sigma', 'Phi', 'Psi'] ) { ret[lab] = new Shape( hex, hex_keys, lab ); } return ret; } function buildSupertiles( sys ) { // First, use any of the nine-unit tiles in sys to obtain // a list of transformation matrices for placing tiles within // supertiles. const quad = sys['Delta'].quad; const R = new Matrix([-1,0,0,0,1,0]); const t_rules = [ [60, 3, 1], [0, 2, 0], [60, 3, 1], [60, 3, 1], [0, 2, 0], [60, 3, 1], [-120, 3, 3] ]; const Ts = [ident]; let total_ang = 0; let rot = ident; const tquad = [...quad]; for( const [ang,from,to] of t_rules ) { total_ang += ang; if( ang != 0 ) { rot = Matrix.rotation( radians( total_ang ) ); for( i = 0; i < 4; ++i ) { tquad[i] = rot.transform(quad[i] ); } } const ttt = Matrix.translateTo( tquad[to], Ts[Ts.length-1].transform(quad[from] ) ); Ts.push( ttt.mul( rot ) ); } for( let idx = 0; idx < Ts.length; ++idx ) { Ts[idx] = R.mul( Ts[idx] ); } // Now build the actual supertiles, labelling appropriately. const super_rules = { 'Gamma' : ['Pi','Delta','null','Theta','Sigma','Xi','Phi','Gamma'], 'Delta' : ['Xi','Delta','Xi','Phi','Sigma','Pi','Phi','Gamma'], 'Theta' : ['Psi','Delta','Pi','Phi','Sigma','Pi','Phi','Gamma'], 'Lambda' : ['Psi','Delta','Xi','Phi','Sigma','Pi','Phi','Gamma'], 'Xi' : ['Psi','Delta','Pi','Phi','Sigma','Psi','Phi','Gamma'], 'Pi' : ['Psi','Delta','Xi','Phi','Sigma','Psi','Phi','Gamma'], 'Sigma' : ['Xi','Delta','Xi','Phi','Sigma','Pi','Lambda','Gamma'], 'Phi' : ['Psi','Delta','Psi','Phi','Sigma','Pi','Phi','Gamma'], 'Psi' : ['Psi','Delta','Psi','Phi','Sigma','Psi','Phi','Gamma'] }; const super_quad = [ Ts[6].transform(quad[2] ), Ts[5].transform(quad[1] ), Ts[3].transform(quad[2] ), Ts[0].transform(quad[1] ) ]; const ret = {}; for( const [lab, subs] of Object.entries( super_rules ) ) { const sup = new Meta(); for( let idx = 0; idx < 8; ++idx ) { if( subs[idx] == 'null' ) { continue; } sup.addChild( sys[subs[idx]], Ts[idx] ); } sup.quad = super_quad; ret[lab] = sup; } return ret; } /* modified from https://css-tricks.com/converting-color-spaces-in-javascript/ */ function hexToHSL(H) { const [r,g,b] = [0,1,2].map(i=>H.slice(2*i+1,2*i+3)).map(n=>parseInt(n,16)/255); let cmin = Math.min(r,g,b), cmax = Math.max(r,g,b), delta = cmax - cmin, h = 0, s = 0, l = 0; if (delta == 0) h = 0; else if (cmax == r) h = ((g - b) / delta) % 6; else if (cmax == g) h = (b - r) / delta + 2; else h = (r - g) / delta + 4; h = Math.round(h * 60); if (h < 0) h += 360; l = (cmax + cmin) / 2; s = delta == 0 ? 0 : delta / (1 - Math.abs(2 * l - 1)); s = +(s * 100).toFixed(1); l = +(l * 100).toFixed(1); return {h,s,l}; } let last_num_iterations; function get_settings() { return Object.fromEntries( Array.from(document.querySelectorAll('input,textarea')).map(i => [i.id, i.type=='number' ? i.valueAsNumber : i.value]) ); } function rebuild() { num_pieces = 0; const svg = document.querySelector('svg'); const settings = get_settings(); let sys = buildSpectreBase(false); for(let i=0;i { console.log('click'); if(!last_click) { return; } let tile = e.target; while(tile && !tile.classList.contains('tile')) { tile = tile.parentElement; } if(!tile) { return; } for(let el of svg.querySelectorAll('.highlight')) { el.classList.remove('highlight'); } tile.classList.add('highlight'); }); } function update_display() { const settings = get_settings(); const svg = document.querySelector('svg'); //const bounds = sys.bounds(ident); svg.setAttribute('viewBox',`${settings.ox - settings.scale/2} ${settings.oy - settings.scale/2} ${settings.scale} ${settings.scale}`); const mx = spectre.map(p=>p.x).reduce((a,b)=>a+b)/spectre.length; const my = spectre.map(p=>p.y).reduce((a,b)=>a+b)/spectre.length; document.getElementById('spectre').setAttribute('transform',`translate(${mx},${my}) translate(${-mx},${-my})`); if(settings.num_iterations != last_num_iterations) { rebuild(); last_num_iterations = settings.num_iterations; } } for(let i of document.querySelectorAll('input')) { i.addEventListener('input', update_display); i.addEventListener('change', update_display) } update_display(); let opos; let dragging; let pan = {x:0, y:0}; let npan = pan; let last_click = false; const svg = document.querySelector('svg'); svg.addEventListener('pointerdown', e => { opos = getcoords(e); dragging = true; console.log('dragstart'); }); svg.addEventListener('pointermove', e => { if(!dragging) { return; } const pos = getcoords(e); npan = {x: pan.x + pos.x - opos.x, y: pan.y + pos.y - opos.y}; document.getElementById('board').setAttribute('transform', `translate(${npan.x} ${npan.y})`); }); svg.addEventListener('pointerup', e => { dragging = false; const [dx,dy] = [npan.x - pan.x, npan.y - pan.y]; const d = Math.sqrt(dx*dx + dy*dy); console.log(d); last_click = d < 0.5; pan = npan; console.log('dragend'); });