making it work as a reference while making a real tiling
I've gathered the vector and matrix functions in Point and Matrix classes. Going to make the building functions part of a builder class. You can drag to pan the view. Clicking a tile highlights it. Each tile is labelled with a number, but it gets reflected when there's an odd number of iterations - need to fix that.
This commit is contained in:
parent
c34514e939
commit
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2 changed files with 276 additions and 353 deletions
562
script.js
562
script.js
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@ -3,131 +3,135 @@
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const {PI, cos, sin} = Math;
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const ident = [1,0,0,0,1,0];
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function radians(degrees) {
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return degrees * PI / 180;
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}
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let to_screen = [20, 0, 0, 0, -20, 0];
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let lw_scale = 1;
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let num_pieces = 0;
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let sys;
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class Point {
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constructor(x,y) {
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this.x = x;
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this.y = y;
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}
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let scale_centre;
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let scale_start;
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let scale_ts;
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add( q ) {
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return { x : this.x + q.x, y : this.y + q.y };
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}
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let reset_but;
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let tile_sel;
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let shape_sel;
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let colscheme_sel;
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sub( q ) {
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return { x : this.x - q.x, y : this.y - q.y };
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}
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let subst_button;
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let translate_button;
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let scale_button;
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let dragging = false;
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let uibox = true;
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frame( p, q, a, b ) {
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return{ x : this.x + a*p.x + b*q.x, y : this.y + a*p.y + b*q.y };
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}
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}
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class Matrix {
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constructor(mat) {
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this.mat = mat;
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}
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determinant() {
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const T = this.mat;
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const det = T[0]*T[4] - T[1]*T[3];
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}
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inverse() {
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const T = this.mat;
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const det = this.determinant();
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return new Matrix([
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T[4]/det,
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-T[1]/det,
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(T[1]*T[5]-T[2]*T[4])/det,
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-T[3]/det,
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T[0]/det,
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(T[2]*T[3]-T[0]*T[5])/det
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]);
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}
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mul( other ) {
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const A = this.mat;
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const B = other.mat;
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return new Matrix([
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A[0]*B[0] + A[1]*B[3],
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A[0]*B[1] + A[1]*B[4],
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A[0]*B[2] + A[1]*B[5] + A[2],
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A[3]*B[0] + A[4]*B[3],
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A[3]*B[1] + A[4]*B[4],
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A[3]*B[2] + A[4]*B[5] + A[5]
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]);
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}
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// Rotation matrix
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static rotation( ang ) {
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const c = cos( ang );
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const s = sin( ang );
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return new Matrix([c, -s, 0, s, c, 0]);
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}
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static scale(x,y) {
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return new Matrix([x,0,0,0,y,0]);
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}
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static translate( tx, ty ) {
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return new Matrix([1, 0, tx, 0, 1, ty]);
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}
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// Translation matrix moving p to q
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static translateTo( p, q ) {
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return Matrix.translate( q.x - p.x, q.y - p.y );
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}
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transform( P ) {
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const M = this.mat;
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return new Point(M[0]*P.x + M[1]*P.y + M[2], M[3]*P.x + M[4]*P.y + M[5]);
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}
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}
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const ident = new Matrix([1,0,0,0,1,0]);
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const spectre = [
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pt(0, 0),
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pt(1.0, 0.0),
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pt(1.5, -0.8660254037844386),
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pt(2.366025403784439, -0.36602540378443865),
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pt(2.366025403784439, 0.6339745962155614),
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pt(3.366025403784439, 0.6339745962155614),
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pt(3.866025403784439, 1.5),
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pt(3.0, 2.0),
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pt(2.133974596215561, 1.5),
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pt(1.6339745962155614, 2.3660254037844393),
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pt(0.6339745962155614, 2.3660254037844393),
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pt(-0.3660254037844386, 2.3660254037844393),
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pt(-0.866025403784439, 1.5),
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pt(0.0, 1.0)
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new Point(0, 0),
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new Point(1.0, 0.0),
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new Point(1.5, -0.8660254037844386),
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new Point(2.366025403784439, -0.36602540378443865),
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new Point(2.366025403784439, 0.6339745962155614),
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new Point(3.366025403784439, 0.6339745962155614),
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new Point(3.866025403784439, 1.5),
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new Point(3.0, 2.0),
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new Point(2.133974596215561, 1.5),
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new Point(1.6339745962155614, 2.3660254037844393),
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new Point(0.6339745962155614, 2.3660254037844393),
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new Point(-0.3660254037844386, 2.3660254037844393),
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new Point(-0.866025403784439, 1.5),
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new Point(0.0, 1.0)
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];
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const base_quad = [spectre[3], spectre[5], spectre[7], spectre[11]];
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const tile_names = [
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'Gamma', 'Delta', 'Theta', 'Lambda', 'Xi',
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'Pi', 'Sigma', 'Phi', 'Psi' ];
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const svg_point = ({x,y}) => `${x.toFixed(3)},${y.toFixed(3)}`;
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function lerp(a,b,t) {
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return t*b + (1-t)*a;
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function getsvg(event) {
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let t = event.target;
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while(t && t.tagName.toLowerCase()!='svg') {
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t = t.parentElement;
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}
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return t;
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}
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function pt( x, y )
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{
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return { x : x, y : y };
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}
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// Affine matrix inverse
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function inv( T ) {
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const det = T[0]*T[4] - T[1]*T[3];
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return [T[4]/det, -T[1]/det, (T[1]*T[5]-T[2]*T[4])/det,
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-T[3]/det, T[0]/det, (T[2]*T[3]-T[0]*T[5])/det];
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};
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// Affine matrix multiply
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function mul( A, B )
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{
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return [A[0]*B[0] + A[1]*B[3],
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A[0]*B[1] + A[1]*B[4],
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A[0]*B[2] + A[1]*B[5] + A[2],
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A[3]*B[0] + A[4]*B[3],
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A[3]*B[1] + A[4]*B[4],
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A[3]*B[2] + A[4]*B[5] + A[5]];
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}
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function padd( p, q )
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{
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return { x : p.x + q.x, y : p.y + q.y };
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}
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function psub( p, q )
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{
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return { x : p.x - q.x, y : p.y - q.y };
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}
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function pframe( o, p, q, a, b )
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{
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return { x : o.x + a*p.x + b*q.x, y : o.y + a*p.y + b*q.y };
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}
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// Rotation matrix
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function trot( ang )
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{
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const c = cos( ang );
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const s = sin( ang );
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return [c, -s, 0, s, c, 0];
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}
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//Scale matrix
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function tscale(x,y) {
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return [x,0,0,0,y,0];
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}
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// Translation matrix
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function ttrans( tx, ty )
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{
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return [1, 0, tx, 0, 1, ty];
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}
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// Translation matrix moving p to q
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function transTo( p, q )
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{
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return ttrans( q.x - p.x, q.y - p.y );
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}
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// Matrix * point
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function transPt( M, P )
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{
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return pt(M[0]*P.x + M[1]*P.y + M[2], M[3]*P.x + M[4]*P.y + M[5]);
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function getcoords(event) {
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const t = getsvg(event);
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if(!t) {
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return;
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}
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const point = t.createSVGPoint()
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point.x = event.clientX
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point.y = event.clientY
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const position = point.matrixTransform(t.getScreenCTM().inverse())
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return position;
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}
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// Match unit interval to line segment p->q
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@ -139,16 +143,14 @@ function matchSeg( p, q )
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// Match line segment p1->q1 to line segment p2->q2
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function matchTwo( p1, q1, p2, q2 )
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{
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return mul( matchSeg( p2, q2 ), inv( matchSeg( p1, q1 ) ) );
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return matchSeg( p2, q2 ).mul(matchSeg( p1, q1 ).inverse());
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};
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function drawPolygon( shape, T, f, s, w )
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{
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console.log(shape,T,f,s,w);
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beginShape();
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for( let p of shape ) {
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const tp = transPt( T, p );
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const tp = T.transform( p );
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vertex( tp.x, tp.y );
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}
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endShape( CLOSE );
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this.pts = pts;
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this.quad = quad;
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let blah = true;
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this.pts = [pts[pts.length-1]];
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for( const p of pts ) {
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const prev = this.pts[this.pts.length-1];
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const v = psub( p, prev );
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const w = pt( -v.y, v.x );
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if( blah ) {
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this.pts.push( pframe( prev, v, w, 0.33, 0.6 ) );
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this.pts.push( pframe( prev, v, w, 0.67, 0.6 ) );
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} else {
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this.pts.push( pframe( prev, v, w, 0.33, -0.6 ) );
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this.pts.push( pframe( prev, v, w, 0.67, -0.6 ) );
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}
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blah = !blah;
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const v = p.sub(prev);
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const w = new Point( -v.y, v.x );
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this.pts.push( prev.frame(v, w, 0.5, -0.3 ) );
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this.pts.push( prev.frame(v, w, 0.5, 0.3 ) );
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this.pts.push( p );
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}
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}
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streamSVG( S, stream )
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{
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const tpts = this.pts.map(p => transPt( S, p ));
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streamSVG( S, stream ) {
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const tpts = this.pts.map(p => S.transform( p ));
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const [a,c,e,b,d,f] = S;
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const [a,c,e,b,d,f] = S.mat;
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const matS = [a,b,c,d,e,f].map(p=>p.toFixed(3));
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//const s = `<use href="#spectre" transform="matrix(${matS.join(',')}) "/>`;
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const points = this.pts.map(({x,y}) => `${x.toFixed(3)},${y.toFixed(3)}`).join(' ');
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const tp = this.pts[0];
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var s = `<path transform="matrix(${matS.join(',')})" d="M ${tp.x} ${tp.y}`;
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for( let idx = 1; idx < this.pts.length; idx += 3 ) {
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const a = this.pts[idx];
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const b = this.pts[idx+1];
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const c = this.pts[idx+2];
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s = s + ` L ${c.x} ${c.y}`;
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}
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s = s + `"
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stroke="white"
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stroke-width="0.1"
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stroke-opacity="1"
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fill="currentColor" />`;
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stream.push( s );
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num_pieces += 1;
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stream.push(`<g class="tile">
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<use href="#spectre" transform="matrix(${matS.join(',')}) "/>
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<text font-size="0.5" dominant-baseline="middle" text-anchor="middle" transform="matrix(${matS.join(',')}) translate(1 1.6)">${num_pieces}</text>
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<text font-size="1" dominant-baseline="middle" text-anchor="middle" transform="matrix(${matS.join(',')}) translate(1 1)">↑</text>
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</g>`);
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}
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bounds(S) {
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const points = this.pts.map(p => transPt(S,p));
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const points = this.pts.map(p => S.transform(p));
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return {
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minx: Math.min(...points.map(p => p.x)),
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miny: Math.min(...points.map(p => p.y)),
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@ -219,46 +197,39 @@ fill="currentColor" />`;
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}
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* flatten(S) {
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const points = this.pts.map(p => transPt(S,p));
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const points = this.pts.map(p => S.transform(p));
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const ymax = Math.max(...points.map(p => p.y));
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yield {points, ymax, shape: this};
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}
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}
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class Meta
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{
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constructor()
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{
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class Meta {
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constructor() {
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this.geoms = [];
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this.quad = [];
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}
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addChild( g, T )
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{
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addChild( g, T ) {
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this.geoms.push( { geom : g, xform: T } );
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}
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draw( S )
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{
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draw( S ) {
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for( let g of this.geoms ) {
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g.geom.draw( mul( S, g.xform ) );
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g.geom.draw( S.mul( g.xform ) );
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}
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}
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streamSVG( S, stream )
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{
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streamSVG( S, stream ) {
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const {minx,miny,maxx,maxy} = this.bounds(S);
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const [a,c,e,b,d,f] = S;
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const matS = [a,b,c,d,e,f];//.map(p=>p.toFixed(3));
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for( let g of this.geoms ) {
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g.geom.streamSVG( mul(S,g.xform), stream );
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g.geom.streamSVG( S.mul(g.xform), stream );
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}
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}
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bounds(S) {
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const sub_bounds = this.geoms.map(g => g.geom.bounds(mul(S,g.xform)));
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const sub_bounds = this.geoms.map(g => g.geom.bounds(S.mul(g.xform)));
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return {
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minx: Math.min(...sub_bounds.map(b=>b.minx)),
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miny: Math.min(...sub_bounds.map(b=>b.miny)),
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@ -269,7 +240,7 @@ class Meta
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* flatten(S) {
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for(let g of this.geoms) {
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yield* g.geom.flatten(mul(S, g.xform));
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yield* g.geom.flatten(S.mul(g.xform));
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}
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}
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}
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@ -294,7 +265,7 @@ function tiles(level, label) {
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case 'Gamma':
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const mystic = new Meta();
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out.push(ident);
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out.push(mul( ttrans( spectre[8].x, spectre[8].y ), trot( PI / 6 ) ));
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out.push(Matrix.translate( spectre[8].x, spectre[8].y ).mul( Matrix.rotation( PI / 6 ) ));
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}
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} else {
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/*
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@ -307,19 +278,33 @@ function tiles(level, label) {
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* The layout of subtiles depends on the larger tile.
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*
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*/
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const labels = ['Delta', 'Theta', 'Lambda', 'Xi',
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'Pi', 'Sigma', 'Phi', 'Psi'];
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const labels = [
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'Delta',
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'Theta',
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'Lambda',
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'Xi',
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'Pi',
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'Sigma',
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'Phi',
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'Psi'
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];
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const sublevels = Object.fromEntries(labels.map(label => tiles(level-1, label)));
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const subquad = sublevels['Delta'].quad;
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const reflection = tscale(-1,1);
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const reflection = Matrix.scale(-1,1);
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// How to get from each subtile to the next.
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const t_rules = [
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[60, 3, 1], [0, 2, 0], [60, 3, 1], [60, 3, 1],
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[0, 2, 0], [60, 3, 1], [-120, 3, 3] ];
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[60, 3, 1],
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[0, 2, 0],
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[60, 3, 1],
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[60, 3, 1],
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[0, 2, 0],
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[60, 3, 1],
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[-120, 3, 3]
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];
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let Ts = [ident];
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|
@ -329,12 +314,12 @@ function tiles(level, label) {
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for( const [ang,from,to] of t_rules ) {
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total_ang += ang;
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if( ang != 0 ) {
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rot = trot( radians( total_ang ) );
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tquad = subquad.map(q => transPt(rot,q));
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rot = Matrix.rotation( radians( total_ang ) );
|
||||
tquad = subquad.map(q => rot.transform(q));
|
||||
}
|
||||
|
||||
const ttt = transTo( tquad[to], transPt( Ts[Ts.length-1], subquad[from] ) );
|
||||
Ts.push( mul( ttt, rot ) );
|
||||
const ttt = Matrix.translateTo( tquad[to], Ts[Ts.length-1].transform( subquad[from] ) );
|
||||
Ts.push( ttt.mul( rot ) );
|
||||
}
|
||||
|
||||
Ts = Ts.map(t => mul(reflection, t));
|
||||
|
@ -350,12 +335,13 @@ function tiles(level, label) {
|
|||
'Pi' : ['Psi','Delta','Xi','Phi','Sigma','Psi','Phi','Gamma'],
|
||||
'Sigma' : ['Xi','Delta','Xi','Phi','Sigma','Pi','Lambda','Gamma'],
|
||||
'Phi' : ['Psi','Delta','Psi','Phi','Sigma','Pi','Phi','Gamma'],
|
||||
'Psi' : ['Psi','Delta','Psi','Phi','Sigma','Psi','Phi','Gamma'] };
|
||||
'Psi' : ['Psi','Delta','Psi','Phi','Sigma','Psi','Phi','Gamma']
|
||||
};
|
||||
const super_quad = [
|
||||
transPt( Ts[6], subquad[2] ),
|
||||
transPt( Ts[5], subquad[1] ),
|
||||
transPt( Ts[3], subquad[2] ),
|
||||
transPt( Ts[0], subquad[1] ) ];
|
||||
Ts[6].transform(subquad[2] ),
|
||||
Ts[5].transform(subquad[1] ),
|
||||
Ts[3].transform(subquad[2] ),
|
||||
Ts[0].transform(subquad[1] ) ];
|
||||
}
|
||||
return {quad, tiles: out};
|
||||
}
|
||||
|
@ -373,7 +359,7 @@ function buildSpectreBase()
|
|||
const mystic = new Meta();
|
||||
mystic.addChild( new Shape( spectre, base_quad, 'Gamma1' ), ident );
|
||||
mystic.addChild( new Shape( spectre, base_quad, 'Gamma2' ),
|
||||
mul( ttrans( spectre[8].x, spectre[8].y ), trot( PI / 6 ) ) );
|
||||
Matrix.translate( spectre[8].x, spectre[8].y ).mul( Matrix.rotation( PI / 6 ) ) );
|
||||
mystic.quad = base_quad;
|
||||
ret['Gamma'] = mystic;
|
||||
|
||||
|
@ -385,14 +371,12 @@ function buildHatTurtleBase( hat_dominant )
|
|||
const r3 = 1.7320508075688772;
|
||||
const hr3 = 0.8660254037844386;
|
||||
|
||||
function hexPt( x, y )
|
||||
{
|
||||
return pt( x + 0.5*y, -hr3*y );
|
||||
function hexPt( x, y ) {
|
||||
return new Point( x + 0.5*y, -hr3*y );
|
||||
}
|
||||
|
||||
function hexPt2( x, y )
|
||||
{
|
||||
return pt( x + hr3*y, -0.5*y );
|
||||
function hexPt2( x, y ) {
|
||||
return new Point( x + hr3*y, -0.5*y );
|
||||
}
|
||||
|
||||
const hat = [
|
||||
|
@ -424,7 +408,7 @@ function buildHatTurtleBase( hat_dominant )
|
|||
const mystic = new Meta();
|
||||
mystic.addChild( new Shape( hat, hat_keys, 'Gamma1' ), ident );
|
||||
mystic.addChild( new Shape( turtle, turtle_keys, 'Gamma2' ),
|
||||
ttrans( hat[8].x, hat[8].y ) );
|
||||
Matrix.translate( hat[8].x, hat[8].y ) );
|
||||
mystic.quad = hat_keys;
|
||||
ret['Gamma'] = mystic;
|
||||
} else {
|
||||
|
@ -436,7 +420,7 @@ function buildHatTurtleBase( hat_dominant )
|
|||
const mystic = new Meta();
|
||||
mystic.addChild( new Shape( turtle, turtle_keys, 'Gamma1' ), ident );
|
||||
mystic.addChild( new Shape( hat, hat_keys, 'Gamma2' ),
|
||||
mul( ttrans( turtle[9].x, turtle[9].y ), trot( PI/3 ) ) );
|
||||
Matrix.translate( turtle[9].x, turtle[9].y ).mul( Matrix.rotation( PI/3 ) ) );
|
||||
mystic.quad = turtle_keys;
|
||||
ret['Gamma'] = mystic;
|
||||
}
|
||||
|
@ -449,12 +433,12 @@ function buildHexBase()
|
|||
const hr3 = 0.8660254037844386;
|
||||
|
||||
const hex = [
|
||||
pt(0, 0),
|
||||
pt(1.0, 0.0),
|
||||
pt(1.5, hr3),
|
||||
pt(1, 2*hr3),
|
||||
pt(0, 2*hr3),
|
||||
pt(-0.5, hr3)
|
||||
new Point(0, 0),
|
||||
new Point(1.0, 0.0),
|
||||
new Point(1.5, hr3),
|
||||
new Point(1, 2*hr3),
|
||||
new Point(0, 2*hr3),
|
||||
new Point(-0.5, hr3)
|
||||
];
|
||||
|
||||
const hex_keys = [ hex[1], hex[2], hex[3], hex[5] ];
|
||||
|
@ -476,7 +460,7 @@ function buildSupertiles( sys )
|
|||
// supertiles.
|
||||
|
||||
const quad = sys['Delta'].quad;
|
||||
const R = [-1,0,0,0,1,0];
|
||||
const R = new Matrix([-1,0,0,0,1,0]);
|
||||
|
||||
const t_rules = [
|
||||
[60, 3, 1], [0, 2, 0], [60, 3, 1], [60, 3, 1],
|
||||
|
@ -489,19 +473,19 @@ function buildSupertiles( sys )
|
|||
for( const [ang,from,to] of t_rules ) {
|
||||
total_ang += ang;
|
||||
if( ang != 0 ) {
|
||||
rot = trot( radians( total_ang ) );
|
||||
rot = Matrix.rotation( radians( total_ang ) );
|
||||
for( i = 0; i < 4; ++i ) {
|
||||
tquad[i] = transPt( rot, quad[i] );
|
||||
tquad[i] = rot.transform(quad[i] );
|
||||
}
|
||||
}
|
||||
|
||||
const ttt = transTo( tquad[to],
|
||||
transPt( Ts[Ts.length-1], quad[from] ) );
|
||||
Ts.push( mul( ttt, rot ) );
|
||||
const ttt = Matrix.translateTo( tquad[to],
|
||||
Ts[Ts.length-1].transform(quad[from] ) );
|
||||
Ts.push( ttt.mul( rot ) );
|
||||
}
|
||||
|
||||
for( let idx = 0; idx < Ts.length; ++idx ) {
|
||||
Ts[idx] = mul( R, Ts[idx] );
|
||||
Ts[idx] = R.mul( Ts[idx] );
|
||||
}
|
||||
|
||||
// Now build the actual supertiles, labelling appropriately.
|
||||
|
@ -516,10 +500,10 @@ function buildSupertiles( sys )
|
|||
'Phi' : ['Psi','Delta','Psi','Phi','Sigma','Pi','Phi','Gamma'],
|
||||
'Psi' : ['Psi','Delta','Psi','Phi','Sigma','Psi','Phi','Gamma'] };
|
||||
const super_quad = [
|
||||
transPt( Ts[6], quad[2] ),
|
||||
transPt( Ts[5], quad[1] ),
|
||||
transPt( Ts[3], quad[2] ),
|
||||
transPt( Ts[0], quad[1] ) ];
|
||||
Ts[6].transform(quad[2] ),
|
||||
Ts[5].transform(quad[1] ),
|
||||
Ts[3].transform(quad[2] ),
|
||||
Ts[0].transform(quad[1] ) ];
|
||||
|
||||
const ret = {};
|
||||
|
||||
|
@ -575,16 +559,13 @@ function hexToHSL(H) {
|
|||
let last_num_iterations;
|
||||
|
||||
function get_settings() {
|
||||
Array.from(document.querySelectorAll('input[type="range"]')).forEach(i => {
|
||||
const o = document.querySelector(`output[for="${i.id}"]`);
|
||||
o.textContent = i.value;
|
||||
});
|
||||
return Object.fromEntries(
|
||||
Array.from(document.querySelectorAll('input,textarea')).map(i => [i.id, i.type=='number' ? i.valueAsNumber : i.value])
|
||||
);
|
||||
}
|
||||
|
||||
function rebuild() {
|
||||
num_pieces = 0;
|
||||
const svg = document.querySelector('svg');
|
||||
const settings = get_settings();
|
||||
let sys = buildSpectreBase(false);
|
||||
|
@ -611,127 +592,82 @@ function rebuild() {
|
|||
const b = g.getBoundingClientRect();
|
||||
const x = (b.x - viewbox.x) / viewbox.width;
|
||||
const y = (b.y - viewbox.y) / viewbox.height;
|
||||
const rule = new Function('t','x','y', settings.colouring_rule);
|
||||
g.style.color = rule(t,x,y);
|
||||
g.style.color = '#ccc';
|
||||
}
|
||||
}
|
||||
visit(board,50);
|
||||
}
|
||||
|
||||
function finish() {
|
||||
const svg = document.querySelector('svg');
|
||||
const viewbox = svg.getBoundingClientRect();
|
||||
Array.from(document.querySelectorAll('#board use, #board path')).filter(g=>{
|
||||
const b = g.getBoundingClientRect();
|
||||
return (b.x<viewbox.x || b.y<viewbox.y || b.x+b.width>viewbox.x+viewbox.width || b.y+b.height>viewbox.y+viewbox.height);
|
||||
}).forEach(g => g.parentElement.removeChild(g))
|
||||
svg.addEventListener('click', e => {
|
||||
console.log('click');
|
||||
if(!last_click) {
|
||||
return;
|
||||
}
|
||||
let tile = e.target;
|
||||
while(tile && !tile.classList.contains('tile')) {
|
||||
tile = tile.parentElement;
|
||||
}
|
||||
if(!tile) {
|
||||
return;
|
||||
}
|
||||
|
||||
const transforms = Array.from(document.querySelectorAll('#board use')).map(g=>{
|
||||
const {a,b,c,d,e,f} = g.transform.baseVal[0].matrix;
|
||||
return [
|
||||
[a,c,0,e],
|
||||
[b,d,0,f],
|
||||
[0,0,1,0]
|
||||
];
|
||||
for(let el of svg.querySelectorAll('.highlight')) {
|
||||
el.classList.remove('highlight');
|
||||
}
|
||||
tile.classList.add('highlight');
|
||||
});
|
||||
console.log(transforms);
|
||||
navigator.clipboard.writeText(svg.outerHTML);
|
||||
}
|
||||
|
||||
function setup() {
|
||||
function update_display() {
|
||||
const settings = get_settings();
|
||||
const svg = document.querySelector('svg');
|
||||
//const bounds = sys.bounds(ident);
|
||||
svg.setAttribute('viewBox',`${settings.ox - settings.width/2} ${settings.oy - settings.height/2} ${settings.width} ${settings.height}`);
|
||||
svg.setAttribute('viewBox',`${settings.ox - settings.scale/2} ${settings.oy - settings.scale/2} ${settings.scale} ${settings.scale}`);
|
||||
const mx = spectre.map(p=>p.x).reduce((a,b)=>a+b)/spectre.length;
|
||||
const my = spectre.map(p=>p.y).reduce((a,b)=>a+b)/spectre.length;
|
||||
console.log(Math.max(...spectre.map(p=>p.x)) - Math.min(...spectre.map(p=>p.x)));
|
||||
console.log(Math.max(...spectre.map(p=>p.y)) - Math.min(...spectre.map(p=>p.y)));
|
||||
document.getElementById('spectre').setAttribute('transform',`translate(${mx},${my}) scale(${settings.scale}) translate(${-mx},${-my})`);
|
||||
document.getElementById('spectre').setAttribute('transform',`translate(${mx},${my}) translate(${-mx},${-my})`);
|
||||
|
||||
if(settings.num_iterations != last_num_iterations) {
|
||||
rebuild();
|
||||
last_num_iterations = settings.num_iterations;
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
|
||||
function point_key({x,y}) {
|
||||
return `${x.toFixed(3)},${y.toFixed(3)}`;
|
||||
}
|
||||
|
||||
const point_map = new Map();
|
||||
const flattened = Array.from(sys.flatten(ident));
|
||||
for(let thing of flattened) {
|
||||
const {points} = thing;
|
||||
points.forEach((p,i) => {
|
||||
const key = point_key(p);
|
||||
if(!point_map.has(key)) {
|
||||
point_map.set(key,[]);
|
||||
}
|
||||
point_map.get(key).push({thing, i});
|
||||
});
|
||||
}
|
||||
window.point_map = point_map;
|
||||
for(let thing of flattened) {
|
||||
thing.neighbours = [];
|
||||
thing.points.forEach((p,i) => {
|
||||
const key = point_key(p);
|
||||
for(let n of point_map.get(key)) {
|
||||
if(n.thing != thing) {
|
||||
thing.neighbours.push({thing: n.thing, toi: n.i, fromi: i});
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
window.flattened = flattened;
|
||||
|
||||
function edge_distance(a,b) {
|
||||
const d = Math.abs(a-b);
|
||||
return d>7 ? 14-d : d;
|
||||
}
|
||||
|
||||
let point_index = 0;
|
||||
let thing = flattened[0];
|
||||
const path = [thing.points[point_index]];
|
||||
let step = 0;
|
||||
while(step++<1000) {
|
||||
const maxy = Math.max(...thing.neighbours.map(t => t.thing.ymax));
|
||||
const potentials = thing.neighbours.filter(t => t.thing.ymax==maxy);
|
||||
if(!potentials.length) {
|
||||
break;
|
||||
}
|
||||
potentials.sort((a,b) => { a = edge_distance(point_index,a.fromi); b = edge_distance(point_index,b.fromi); return a<b ? -1 : a>b ? 1 : 0});
|
||||
const target = potentials[0];
|
||||
const ni = target.fromi;
|
||||
const d = Math.abs(ni-point_index);
|
||||
const s = (d>7 ? -1 : 1) * (ni<point_index ? -1 : 1);
|
||||
for(let i=point_index;i!=ni;i = (i+s+14)%14) {
|
||||
path.push(thing.points[i]);
|
||||
}
|
||||
thing = target.thing;
|
||||
point_index = target.toi;
|
||||
}
|
||||
|
||||
for(let t of flattened) {
|
||||
const polygon = document.createElement('polygon');
|
||||
polygon.setAttribute('points', t.points.map(svg_point).join(' '));
|
||||
polygon.style.fill = 'none';
|
||||
polygon.style.stroke = 'black';
|
||||
// svg.appendChild(polygon);
|
||||
}
|
||||
|
||||
const points = path.map(svg_point).join(' ');
|
||||
svg.innerHTML += `<polyline points="${points}" fill="none" stroke="blue" stroke-width="3">`;
|
||||
}
|
||||
|
||||
for(let i of document.querySelectorAll('input')) {
|
||||
i.addEventListener('input', setup);
|
||||
i.addEventListener('change', setup)
|
||||
i.addEventListener('input', update_display);
|
||||
i.addEventListener('change', update_display)
|
||||
}
|
||||
|
||||
setup();
|
||||
update_display();
|
||||
|
||||
let opos;
|
||||
let dragging;
|
||||
let pan = {x:0, y:0};
|
||||
let npan = pan;
|
||||
let last_click = false;
|
||||
|
||||
const svg = document.querySelector('svg');
|
||||
svg.addEventListener('pointerdown', e => {
|
||||
opos = getcoords(e);
|
||||
dragging = true;
|
||||
console.log('dragstart');
|
||||
});
|
||||
|
||||
svg.addEventListener('pointermove', e => {
|
||||
if(!dragging) {
|
||||
return;
|
||||
}
|
||||
const pos = getcoords(e);
|
||||
npan = {x: pan.x + pos.x - opos.x, y: pan.y + pos.y - opos.y};
|
||||
document.getElementById('board').setAttribute('transform', `translate(${npan.x} ${npan.y})`);
|
||||
});
|
||||
|
||||
svg.addEventListener('pointerup', e => {
|
||||
dragging = false;
|
||||
const [dx,dy] = [npan.x - pan.x, npan.y - pan.y];
|
||||
const d = Math.sqrt(dx*dx + dy*dy);
|
||||
console.log(d);
|
||||
last_click = d < 0.5;
|
||||
pan = npan;
|
||||
console.log('dragend');
|
||||
});
|
||||
|
||||
document.getElementById('rebuild').addEventListener('click', () => rebuild());
|
||||
document.getElementById('finish').addEventListener('click', () => finish());
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue